
New in Early Access (vs. the demo)
| Feature | What it is |
|---|---|
| Hanging Gardens (district) | Lush floating island: fishing spots, community farms, a mysterious dark forest |
| Gridfall (district) | The salvaging district — skate on air rails, parkour up skyscrapers, secret underground tunnels |
| Pets | Adopt, care for, dress up, grow friendship |
| Story & lore | Why the earthquakes? Who’s behind them? Where did Loftia come from? |
| More NPCs | Residents of the other districts |
| Sustainable farming | Trellises and Hydroponics Stations |
| New energy | Wind, hydro, biofuel and kinetic power to charge batteries (solar was in the demo) |
| Community Farms | Fast-paced shared farming with friendly leaderboards |
| Fishing | Craft a Collector Rod; catch endangered fish for repopulation |
| Research Stations | Forage local flora and fauna for discoveries |
| Proficiencies | Level past the demo’s level 5 cap and spend points on Perks |
| Urbex | Explore old tunnels and buildings for Artifacts from Old Earth |
| Adventures | Ryder’s Airship to distant research islands with new gauntlets |
| Movement | Glider Propeller, Bounce Shoes, rail boots for Gridfall’s rails |
| World Projects | Bigger shared goals, like rebuilding the Loftia City Dome, plus landmark upkeep |
| Customization | Many more outfits, emotes and decorations |
After Early Access: 1.0 plans
- Early Access is planned to last about one year.
- Planned for 1.0: a Study Cafe, Player Markets, Clubs “and more”, followed by major content updates.
- Nintendo Switch is targeted for 2027 — see platforms.
- New content is free for owners; no paid expansions are planned — see price.
